Do the deprecated player functions :LoadString :LoadBool :LoadNumber and :SaveString :SaveBool :SaveNumber take from the data store budget? (note im not talking about the internal loadstring function, im talking about the player functions)
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Do these functions take from the datastore budget?
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These do not, as they're not a part of DataStore but DataPersistance, the deprecated things.
It's not recommended to use these at all for data storage. They're very inconsistant.
Eg. They don't even load / save all the time, causing massive data losses.
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Thanks, I've been helping a friend update his stat save system from those functions to actual data stores.
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Those are deprecated and I'm pretty sure they are part of Data Persistence.
They are not related to datastores at all
@kingdom5 Note I'm referring to the deprecated player functions, not the internal loadstring function. Sorry if for not clarifying.