Tool = script.Parent
function Arms()
Head = script.Parent.Parent.Head
LArm = script.Parent.Parent['Left Arm']
RArm = script.Parent.Parent['Right Arm']
LFake = LArm:clone()
LFake.Parent = Tool
RFake = RArm:clone()
RFake.Parent = Tool
LFake.BrickColor = LArm.BrickColor
RFake.BrickColor = RArm.BrickColor
Weld1 = Instance.new('Weld', RFake)
Weld1.Part0 = RFake
Weld1.Part1 = RArm
Weld2 = Instance.new('Weld', LFake)
Weld2.Part0 = LFake
Weld2.Part1 = LArm
end
function HeadtoArms()
local char = game.Players.LocalPlayer.Character
local weld = Instance.new('Weld', char.Head)
weld.Part0 = char.Head
weld.Part1 = char['Left Arm']
weld.C0 = CFrame.new()
weld.C1 = weld.Part1.CFrame:inverse() * weld.Part0.CFrame
local char = game.Players.LocalPlayer.Character
local weld = Instance.new('Weld',char.Head)
weld.Part0 = char.Head
weld.Part1 = char['Right Arm']
weld.C1 = CFrame.new()
weld.C1 = weld.Part1.CFrame:inverse() * weld.Part0.CFrame
end
script.Parent.Equipped:connect(HeadtoArms)
script.Parent.Equipped:connect(Weld)
COMMUNITY QUESTION
Run 2 functions OnEuipped()?
1 answer
If that doesn't work, try calling both functions, within the event, as such :
script.Parent.Equipped:connect(function()
HeadToArms();
Weld();
end)
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1 comment
doesnt ork but thnx for trying