✓ Accepted answer
No. The Parent must be an object, such as Workspace.
You can however move the model somewhere using Model:SetPrimaryPartCFrame(), but in order to do that, you need to set the PrimaryPart property of the model in properties to the main part of the model.
local map = game:GetService("ServerStorage").Map1
local copy = map:Clone()
copy.Parent = workspace
copy:SetPrimaryPartCFrame(CFrame.new(x,y,z))
Alternatively, you can use a function called Model:MoveTo(), however you should use SetPrimaryPartCFrame() instead, as it's not recommended to use MoveTo().
It takes Vector3 as an argument, unlike SetPrimaryPartCFrame(), which takes a cframe, and a big downside of it is if there's not enough free space, it's going to position the model on the top of the part(s) occupying the space.
local map = game:GetService("ServerStorage").Map1
local copy = map:Clone()
copy.Parent = workspace
copy:MoveTo(Vector3.new(x,y,z))
1 comment
I dont know how to make it a script format on here sorry