How do you find 2 random players, within a script? I need help with this, and I'm guessing there's a chance the player could turn out to be both the random players, so how would you make it not pick that player, after he's already been selected?
COMMUNITY QUESTION
How do you find 2 random players?
1 answer
local Tool = game.Lighting["Revolver"]
Tool:Clone().Parent = game.Players:GetChildren()[math.random(1, #game.Players:GetChildren())].Backpack
local Tool = game.Lighting["Blade"]
Tool:Clone().Parent = game.Players:GetChildren()[math.random(1, #game.Players:GetChildren())].Backpack
That would be the Murder Mystery way.
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1 comment
You would also just delete the give item stuff.