So I wanna change the Adornee of my BillboardGui when I touch a brick but it doesn't work.
Here's my localscript(It's parented to the BIllboardGui that is inside the StarterGui):
local Player = game.Players.LocalPlayer
local PlayerGui = Player:WaitForChild("PlayerGui")
local InteractGui = game.Workspace:WaitForChild("InteractGui")
local Radius = InteractGui:WaitForChild("Radius")
local BillboardGuiHolder = game.Workspace:WaitForChild("BillboardGuiHolder")
script.Parent.Adornee = BillboardGuiHolder
local value = 0
Radius.Touched:connect(function(p)
value = value+1
script.Parent.TouchEnded:wait()
wait(.35)
value = value-1
end)
while wait() do
if value > 0 then
script.Parent.Adornee = InteractGui
else
script.Parent.Adornee = BillboardGuiHolder
end
end
Can someone tell me what I'm doing wrong?

2 comments
Create an IntValue (Child of BillboardGui), Take advantage of 'Changed' event which is more efficient than leaving a loop all the time.
is the game FE?