I'm making a binocular type sorta thing where if you're holding the right mouse button down and you scroll up/down it'll zoom in/out..

But binding a function to the scroll wheel seems to be canceling out the default roblox scrolling to zoom your camera in/out, is there a way to cancel this while still actually using CAS?

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Set the priority lower than robloxs default priority which is 1000 I believe