if there is less than 2 players how would i stop the script from running until there is enough.
game.Players.PlayerAdded:connect(function()
if game.Players.NumPlayers < 2 then
mm = Instance.new("Message",Workspace)
mm.Text = "Not enough players"
wait(1)
mm:Remove()
else
if game.Players.NumPlayers >= 2 then
mmm = Instance.new("Message",Workspace)
mmm.Text = "enough players"
wait(1)
mmm:Remove()
script:Remove()
end
end -- around here
m = Instance.new("Message",Workspace)
m.Text = "You are Chosen"
wait(5)
m:Remove()
players = game.Players:GetPlayers()
killer = players[math.random(1,#players)]
print("You are chosen")
end)
