I was trying to make a Baldi's basics character Gotta Sweep, and to do so I need to weld a part with a decal on it to a normal npc roblox character. that part is bigger than the the normal roblox character, and so it gets stuck on walls. How can I remedy this?

3 comments

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set CanCollide to false?

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Offset the actual node with a fake node and have them walk to that. Or make it CanCollide false as @evaera stated.

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I cant set it to false without figuring out a way to move the character. Gotta Sweep is meant to push the character around. I am not using node pathfinding, Im using the pathfindingService.