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# How do you use tools to change a part's color when clicked?

I have made a click detector and coded a script that will change the part's color when it is clicked but now I want to make it only turn that color when the player clicks on the brick with a certain tool.

clickDec = script.Parent.ClickDetector
part = script.Parent

clickDec.MouseClick:connect(function(player)
if  player.Character.PartClicker and then
part.BrickColor = BrickColor.new("Really Red")
end
end)


The MouseClick event doesn't even get called when they are holding the tool and it shows I can click on the part when I'm not holding a tool but when I am it doesn't.

Does anyone know how to make it so the tool can execute an event when it clicks on the part?

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you can use Rays instead of click detectors Is_Hunter 50 — 11mo

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Edited 11 months ago

You can use Rays to do it

-- this script is inside the tool
-- LOCALSCRIPT
local Tool = script.Parent
local Players = game:GetService"Players"
local Player = Players.LocalPlayer
local Mouse = Player:GetMouse()
local Character = Player.Character or Player.CharacterAdded:Wait()
local Distance = 300 -- a distance from where you can change the part's color
local BrickColor = BrickColor.new("Really red") -- wich color you want to apply on the part

local function onActivation()
local Ray = Ray.new(tool.Handle.CFrame.p, (Mouse.Hit.p - Tool.Handle.CFrame.p).unit * Distance)
local Part, Position = workspace:FindPartOnRay(Ray, Character, false, true)
Part.BrickColor = BrickColor
end

Tool.Activated:connect(onActivation)


I hope it helps.

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Thanks for the help! It worked! Adv3rtizement 83 — 11mo
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Your Welcome^^ Is_Hunter 50 — 11mo