I'm was thinking about this is a conflicting animation maybe.
These is my codes:
function onKeyPress(inputObject, gameProcessedEvent)
if MovingKeys then
Moving = true
if ControlHolding then
print("HEY!")
SquatMoving:play() --It got conflicted by roblox's walking animation :C
end
end
end
game:GetService("UserInputService").InputBegan:connect(onKeyPress)
I actually get HEY! too, but it still not playing.
How do i fix them?
Thanks for help!

1 comment
It's probably Roblox's Animator script.