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✓ ANSWER ACCEPTED

How to make a TextBox's text remain the same after respawn?

Every time a player respawns, the textbox's text that shows how much money they have returns to 0 (the default text i set in the textbox properties) until it modifies. Is there any way to make it stay the same? So far I've tried:

player.CharacterAdded:Connect(function(character) 
	character:WaitForChild("Humanoid").Died:Connect(function()
		script.Parent.MainGui.CashBox:WaitForChild("Cash")		
		upreq:FireServer(player)
	end)
end)

Cash is the textbox, and upreq is an event tied to a script inside serverscriptservice:

local function UpdateCash(player, amount)
	UpdEve:FireClient(player, amount)
end

local function UpdateRqst(player)
	UpdateCash(player, PlayerSesStats[player.UserId].Money)
end

updrq.OnServerEvent:Connect(UpdateRqst)

1 answer

✓ Accepted answer

There is a property of ScreenGuis called ResetOnSpawn. If you set this to false, all the contents of the screen gui will not be altered on death.

1 comment

0

Thank you!

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