I'm making something where the npcs will walk on a path. The problem is, the npcs keep running into each other and clogging up the paths.
In the studio, I tried turning off CanCollide in all of the body parts, but when I tested the game, I was surprised to find that the npcs were colliding with each other still! I then looked in the npcs to see that CanCollide was turned back on. I made a script that would turn it off if it was set to true, but the npcs still were colliding with each other and CanCollide was just turning off and back on constantly.
I've seen npcs not collide with each other in other games so I know it is possible, but I'm just not sure how.
I thought it might have to do with the humanoid but I looked through all the properties but didn't see any values that I would suspect to be keeping CanCollide on.

2 comments
https://wiki.roblox.com/index.php?title=Disabling_Player-Player_Collisions
Thanks! I actually found that like 5 minutes before you posted that comment just so I could answer my own question. I tried to make it detailed so if anyone looks at this with the same question they will get a detailed answer! Thank you again since if I didn't find it before I would of found out from that comment