I'm using stuff like KeyCode.F for functions, but if I were to press F while typing it does it.
One of the hotkeys.
dodging = false
uis.InputBegan:connect(function(input)--Dodge
if input.KeyCode == Enum.KeyCode.E then
if dodging == false then
if game.Players.LocalPlayer.Character.Humanoid.Mana.Value < 24 then return end
if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").Mana.Value > 24 then
game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").Mana.Value = game.Players.LocalPlayer.Character:FindFirstChild("Humanoid").Mana.Value - 25 end
gg = Instance.new("BodyForce")
gg.Parent = Player.Character.Torso
gg.Force = Player.Character.Torso.CFrame.lookVector*-5000
Player.Character.Humanoid.Jump = true
dodging = true
wait(0.3)
gg:Destroy()
wait (0.4)
dodging = false
end
end
end)

4 comments
How do I use that to fix the problem?
Can you edit your question and actually include some code so I can see how to fix your problem
Done
Updated answer