im trying to make a private server command for my script builder but a error happens when i try it in game
game.Players.PlayerAdded:connect(function(plr) plr.Chatted:connect(function(msg) if msg == "g/btools" then game.Lighting.Tools["Building Tools"]:Clone().Parent = plr.Backpack elseif msg == "g/ps" then local TS = game:GetService("TeleportService") local Player = script.Parent.Parent local code = TS:ReserveServer(game.PlaceId) TS:TeleportToPrivateServer(game.PlaceId,code,Player) end end) end)
game.Players.PlayerAdded:Connect(function(Player) Player.Chatted:Connect(function(Message) if Message:lower() == "g/btools" then game.Lighting.Tools["Building Tools"]:Clone().Parent = Player.Backpack elseif Message:lower() == "g/ps" then local TeleportService = game:GetService("TeleportService") local Code = TS:ReserveServer(game.PlaceId) TeleportService:TeleportToPrivateServer(game. PlaceId, Code, Player) end end) end)