I tried naming blocks "target" and putting them inside the map, but it isn't working.
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I need the players to be teleported to the map when the match starts. How would I do that?
1 answer
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Wait (30)--match time
target = CFrame.new(0, 50, 0) --could be near a brick or in a new area
for i, player in ipairs(game.Players:GetChildren()) do
player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0)
--add an offset of 5 for each character
end
NOTE: You can use any kind of functions I just typed an easy one.
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If my answer is satisfactory please give me 1 point it will give us both points.
How do I find the coords though?
Insert any part where you want the players to teleport, then click proerties and check "Position" in the properties of the brick that´s your cords.
Okay, thanks :D
Wait, how do you make it so there would be 4 targets, and 1 player to each?