Hello biocommand here with one question, I am trying to make something like a stamper tool, but as easy as possible so people can understand it´s code, heres the code:
function onClicked(playerWhoClicked)
local brick = Instance.new("Part", game.Workspace) -- Creating the brick, and placing it into the Workspace
brick.Name = "NewBrick" -- This name has to correspond with the name of your brick on the map
brick.Size = Vector3.new(10, 10, 10) -- This is the size to which you want to change your brick
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
please tell me what I did wrong :( (I put this in a normal script I will try it on a local script)

3 comments
You did nothing wrong that I can see. You do know that the brick will spawn at 0,0,0, right?
do you know any solution for that? I mean for the brick spawning at 0,0,0?
bump.