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What are some things I should keep in mind while scripting a tutorial section?

Asked by 5 years ago

I want to make a tutorial level with the following things

  1. The build must be on the client side, or at least seen and intractable by only one person.

  2. The tutorial will only trigger when a player who has not gone through the entire level enters the game

  3. Do it without teleporting the character to another place using the teleport service

  4. The tutorial will only hold one character at a time.

  5. Minimize lag.

I would appreciate it if anyone could share some links, keywords, or resources which may help me out.

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Honestly, to minimize lag, you should use teleport service and make it a separate game for the tutorial that can hold 1 player each server. saSlol2436 716 — 5y
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To do it for the player that hasn't played the game yet. You could use DataStores. I think there might be a better solution though saSlol2436 716 — 5y
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Just make things as simple as possible when the level's Gui (if it has one) displays. It is that simple, trust me. DeceptiveCaster 3761 — 5y

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