Im trying to make an animal move to a brick but when the script runs the animal ends up turning the other direction then gliding backwards to the brick how do I make this animal not turn the other direction and also make it not glide and make it use its legs to walk?
Here is the script I used
local Moveto = game.Workspace.MovePart.Position
game.Workspace.Tudabear.Humanoid:MoveTo(Moveto)

1 comment
You need to make an animation with the animation editor and play it when it walks, then stop it when it's reached it's destination with MoveToFinished.