Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

1 Way teleporter "Torso is not a valid member of model" But it is?

Error message: "Torso is not a valid member of model"


modelname="Finish"


function onTouched(part)
	if part.Parent ~= nil then
	local h = part.Parent:findFirstChild("Humanoid")
		if h~=nil then
			local teleportfrom=script.Parent.Enabled.Value
			if teleportfrom~=0 then
				if h==humanoid then
				return
				end
				local teleportto=script.Parent.Parent:findFirstChild(modelname)
				if teleportto~=nil then
					local torso = h.Parent.Torso
					local location = {teleportto.Position}
					local i = 1

					local x = location[i].x
					local y = location[i].y
					local z = location[i].z
				
					x = x + math.random(-1, 1)
					z = z + math.random(-1, 1)
					y = y + math.random(2, 3)

					local cf = torso.CFrame
					local lx = 0
					local ly = y
					local lz = 0
					
					script.Parent.Enabled.Value=0
					teleportto.Enabled.Value=0
					torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz))
					wait(.1)
					script.Parent.Enabled.Value=1
					teleportto.Enabled.Value=1
				else
					print("Could not find teleporter!")
				end
			end
		end
	end
end

script.Parent.Touched:connect(onTouched)

1 answer

✓ Accepted answer

Because your game is R15 The Torso Of the Player Is Divided Into two The LowerTorso And The UpperTorso

modelname="Finish"


function onTouched(part)
    if part.Parent ~= nil then
    local h = part.Parent:findFirstChild("Humanoid")
        if h~=nil then
            local teleportfrom=script.Parent.Enabled.Value
            if teleportfrom~=0 then
                if h==humanoid then
                return
                end
                local teleportto=script.Parent.Parent:findFirstChild(modelname)
                if teleportto~=nil then
                    local torso = h.Parent.UpperTorso
                    local location = {teleportto.Position}
                    local i = 1

                    local x = location[i].x
                    local y = location[i].y
                    local z = location[i].z

                    x = x + math.random(-1, 1)
                    z = z + math.random(-1, 1)
                    y = y + math.random(2, 3)

                    local cf = torso.CFrame
                    local lx = 0
                    local ly = y
                    local lz = 0

                    script.Parent.Enabled.Value=0
                    teleportto.Enabled.Value=0
                    torso.CFrame = CFrame.new(Vector3.new(x,y,z), Vector3.new(lx,ly,lz))
                    wait(.1)
                    script.Parent.Enabled.Value=1
                    teleportto.Enabled.Value=1
                else
                    print("Could not find teleporter!")
                end
            end
        end
    end
end

script.Parent.Touched:connect(onTouched)

This discussion is preserved as it was. New answers, comments, and votes are closed.