What my game does it move a GUI out of ReplicatedStorage to Player's PlayerGui, though when game starts I get the warning once, then the Gui is removed and it appears again.
What's going on here?
Code cloning and setting parent of GUI:
local GUI = game.ReplicatedStorage.Client.Misc.Menu:Clone()
local pg = Player:WaitForChild("PlayerGui")
GUI.Parent = pg
