This is the current function that i use to place my maps. How do i make it more secure? Sometimes it does not even load parts (walls) anything more secure? Or just plain efficient?
function AddField()
Fields = Game.ServerStorage.Fields
Chosen = Game.Workspace.Chosen
Randomize = Fields:GetChildren()
Picking = Randomize[math.random(1,#Randomize)]
Chosen.Value = Picking.Name
FieldAdd = Game.ServerStorage.Fields:FindFirstChild(Chosen.Value)
FieldAdd:Clone().Parent = Game.Workspace
FieldAdd:MakeJoints()
end

2 comments
That's the same thing though?
no its not... you were adding welds to the Model in ServerStorage this Sould work TRUST me