local fullsound = workspace.Sound.FullSiteLockdownSound
local bool = true
local bool2 = true
local clearance = {
["[SCP] Card-L5"] = true,
["[SCP] Card-L4"] = true,
["[SCP] Card-L3"] = false,
["[SCP] Card-L2"] = false,
["[SCP] Maksur"] = false,
["[SCP] Card-L1"] = false,
["[SCP] Card-Omni"] = true,
["[SCP] RS Card"] = false,
["[SCP] O5-2 Access Card"] = true
}
script.Parent.Parent.FullSiteLockdown.touched:connect(function(touch)
if touch.Name == "Handle" and clearance[touch.Parent.Name] and bool then
if workspace.Sound.FullSiteLockdownSound.IsPlaying == false then
workspace.Sound.FullSiteLockdownSound.Volume = "1"
fullsound:Play()
wait(7)
workspace.Sound.FullSiteLockdownSound.Playing = true
workspace.Sound.FullSiteLockdownSound.Volume = "0"
else
wait(7)
workspace.Sound.FullSiteLockdownSound.Playing = false
workspace.Sound.FullSiteLockdownSound.Volume = "1"
end
end
end)
COMMUNITY QUESTION
This doesn't seem to work anymore. I was tested it and it was working now It is not. Help?
1 answer
local fullsound = workspace.Sound.FullSiteLockdownSound
local bool = true
local bool2 = true
local clearance = {
["[SCP] Card-L5"] = true,
["[SCP] Card-L4"] = true,
["[SCP] Card-L3"] = false,
["[SCP] Card-L2"] = false,
["[SCP] Maksur"] = false,
["[SCP] Card-L1"] = false,
["[SCP] Card-Omni"] = true,
["[SCP] RS Card"] = false,
["[SCP] O5-2 Access Card"] = true
}
script.Parent.Parent.FullSiteLockdown.touched:connect(function(touch)
if touch.Name == "Handle" and clearance[touch.Parent.Name] and bool then
if workspace.Sound.FullSiteLockdownSound.IsPlaying == false then
fullsound:Stop()
wait(0.1)
fullsound:Play()
wait(8)
fullsound:Stop()
wait(1)
workspace.Sound.FullSiteLockdownSound.Playing = true
workspace.Sound.FullSiteLockdownSound.Volume = "0"
if workspace.Sound.FullSiteLockdownSound.IsPlaying == true then
wait(8)
workspace.Sound.FullSiteLockdownSound.Playing = false
workspace.Sound.FullSiteLockdownSound.Volume = "1"
end
end
end
end)
This seems to have fixed it. It wasn't stopping the sound for some reason
This discussion is preserved as it was. New answers, comments, and votes are closed.

4 comments
Did you make any script changes or Instance changes?
May be something to do with ROBLOX studio, it works fine with a restart
mk
Update. It only works once it turns out. Any ideas?