Please read all of this before you answer
So far, no exaggeration, I have spent five days of trial and error, without any luck/ progression. I'm trying to make a timer script, Like the one seen in Ozzypigs 'Hunger Games', Please note: I'm not trying to copy his game, just using it as a reference, but so far, here are the problems I have run in to. -- Script not functioning at all- -- Script not registering the IntValue in Workspace- -- Timer resetting when player joins or dies- -- Script getting stuck at certain values- -- Studio crashing/freezing while trying to use scripts-
== As you might be able to see, I have gotten NOWHERE. I am not asking for a script, I know this isn't a request website, but I am asking for help. I am stuck, with nothing left, and I plan to release the game on the 15th, but at this rate, it probably won't happen. For those who answer, Thank you. For those who don't, Thanks anyways.
Info: -[]-The location of the timer is: game.Workspace.StarterGui.TimerSet.Frame.Time.Script -[]- I am trying to create a GUI!!!! - timer that is the SAME FOR EVERYONE, no matter if they reset, or a new player joins, No others reason. Just a timer that runs for 30 seconds, then twelve minutes, then after twelve minutes, kills everyone, then loops. -[]- I need the timer to be on a string so players can see the time left. Thank you. Any further questions, PLEASE comment them. Thanks again!

5 comments
A value would be better in my opinion.
But it still works..
Yeah.
I'm still confused as to what I am to do, but I suppose I'll +1
I made sure it's not confusing anymore