I owned a game a long time ago, where I used mock purchases in studio to test developer products and gamepasses (all went well). However in game, one of my friends bought a gamepass and did not get the benefits? Which is similar to errors in studio and errors in the actual game I assume. Would starting a server in studio be the same?

2 comments

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I think there's a bug in the current patch that causes the purchased event to not fire. You might want to try waiting until that's fixed in the next patch and see if it works then.

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developer products and game passes are handled in different ways. Can you include the code you are using.