So I have a humanoid model in the workspace that I want to set HumanoidStateType.Dead to false on but I don't know how I should go about doing so. The wiki states that I have to use a LocalScipt to set HumanoidStateType.Dead, but the humanoid is in the workspace so I cant use a LocalScript in its model. If anyone knows a way I can accomplish this it would be greatly appreciated. Thanks!

2 comments

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it should work on a regular script (if Humanoid is not parented or linked to a player/client)

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I've done some tinkering and got it partially working using a normal regular script. Thanks for the help