table = {"Name","Pass","Logo"}
ds = game:GetService("DataStoreService"):GetDataStore("Group")
for index,value in pairs (table) do
ds:UpdateAsync(index, function() return value end)
end
Let's use this script as an example,
I wanted to create a group system where you can create a group or join them.
What the problem is how can I save the name, pass, and logo when you click "Create" or on button click

1 comment
Wouldn't they all have to be teams? :/