title says it all uh 20 characters long
COMMUNITY QUESTION
What walkspeed for walk animation?
2 answers
16 for WalkSpeed 50 for JumpPower Enjoy
You can put a number greater than 0 to a Running event for no error when the person is running.
plr.Character.Humanoid.Running:connect(function(running)
if running > 0 then
animation:Play()
elseif
animation:Stop()
If you have done it greater than 16, then the player will stop running even tho the player is still moving an inch or cm(idk really), in other words, the animation will be playing not normal.
This discussion is preserved as it was. New answers, comments, and votes are closed.

1 comment
16 idk