local Letters =
{"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"}
bc = BrickColor.new("Really blue")
math.randomseed(tick())
game.Players.PlayerAdded:connect(function(Player)
wait(1)
local text = ""
wait(1)
for i = 1,5 do
wait(1)
text = text..((((i/2 == math.floor(i/2)) and math.random(0,9)) or Letters[math.random(1,#Letters)]))..((i == 2 and "-") or "")
end
print("Working")
a = text
end)
game.StarterGui:SetCore("ChatMakeSystemMessage", {
Text = "[Arona] Hello Test Subject. Please go ahead and push the box in the hole to verify your humanity." + " Your Test Subject Recollection Name is : " + a;
Font = Enum.Font.Arial;
Color = bc.Color;
FontSize = Enum.FontSize.Size96;
})
Expectation : [Arona] Hello Test Subject. Please go ahead and push the box in the hole to verify your humanity. Your Test Subject Recollection Name is : (2 figures - 3 figures)
Tree: StarterPlayer StarterPlayerScripts LocalScript(Where this is ^^^)
