Hey guys, I recently asked a question about my data-store, but the solution they gave me didn't work with multiple values (or I didn't know how to set it up), but I'm asking now for a data-store that can host multiple values like Wood, Stone, Iron, Rope, Obsidian, etc.. Also if you could include how can I add more values to the data-store myself! That'd be nice. ALL HELP IS APPRECIATED!
COMMUNITY QUESTION
How do I make a datastore that can host multiple values?
1 answer
You can simply store the values in a dictionairy table.
local data = {Wood = 1, Stone = 2, Iron = 3, Rope = 4, Obsidian = 5}
local dataStore = game:GetService("DataStoreService"):GetDataStore("Some Name")
dataStore:SetAsync("some key", data)
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1 comment
I looked on youtube and couldn't find anything helpful too, so I came here :D Apologies if you were one of the people that responded to my previous question, I just didn't understand how to set it up with multiple values