How do I award All players in a game a badge when a npc boss is killed?
COMMUNITY QUESTION
How do I award All players in a game a badge when a npc boss is killed?
1 answer
I know it would go something like for _, player in pairs(game.Players:GetPlayers()) do if player.Character then player.Character:GiveBadge(BadgeThingy) end end
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3 comments
Nice script
I'm not going to give out the script, but, you will be using a leader stat script, events, and looping. This where you could start off.
We need to know the script in order to help you. You havn't even said if the game is FE or FD whether its in a server script or local script