I'm trying to figure out how I can store a frame's position for later use. I was wondering if there are any "Value" objects I can store them in.
It would be GREAT if I could just do:
Frame.Position = ObjectValue.Value
But, I can't seem to be able to find anything that will work to store the value!
Edit: tried to use stringValue, got: "bad argument #3 to 'Value' (string expected, got UDim2)"

3 comments
Using a string value should work perfectly fine, as it can hold any character or number on your keyboard. Sadly I can't test this in studio which is why it's a comment and not an answer
Check my edit.
What is wrong with storing it as a variable?