I wanted to make a wandering NPC that finds its way around using raycasting. But there doesn't seem to be a way to make a leftVector. For example, there is a CFrame.rightVector, but no CFrame.leftVector. Can I achieve something like CFrame.leftVector by doing this?:
-part.CFrame.rightVector

2 comments
Yes, that would be correct. rightVector, lookVector, and upVector represent the axes in three-dimensional space. For each axis, you have two opposite directions, negative and positive.
Thank you!