I'm trying to make a Boss spawn system, When all the regular zombies dies it spawns the boss.
This is the script i'm using:
if game.Workspace:FindFirstChild("Zombie") == nil then --Zombie is the regular zombie
print("No Zombie") --Prints No Zombie
end
I dont know why it's not working so please help me, I dont need the boss spawning because I know how to make it.
Thanks, MajinBluee

1 comment
Ohhh I know why it's not working, But thanks to you all who wanted to help me.