This is what I can do thus far.
game.Players.PlayerAdded:connect(function(player)
for _, player in pairs(game.Players:GetPlayers()) do
PlayerAdded(player)
if (player ~= nil) then
ScreenGui.Starterpop. Background.Visible = true
end
end)
This is what I can do thus far.
game.Players.PlayerAdded:connect(function(player)
for _, player in pairs(game.Players:GetPlayers()) do
PlayerAdded(player)
if (player ~= nil) then
ScreenGui.Starterpop. Background.Visible = true
end
end)
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