I tried making my own but it did not work, I was wondering if anyone could help? Here's what I had:
function FollowFriend(player, targetUserId)
local teleportService = game:GetService("TeleportService")
local success, errorMsg, placeId, instanceId = teleportService:GetPlayerPlaceInstanceAsync(targetUserId)
if success then
teleportService:TeleportToPlaceInstance(placeId, instanceId, player)
else
print("Teleport error:", errorMsg)
end
end

2 comments
You have to call the function
Duh