Ok, so Im doing like when you click in a tool it changes of attack so there's a first attack, a second attack and a third attack and I want the camera to move around the character when it loads

anime = script.Parent.name.Value
First = "rbxassetid://1842867183" -- First animation
Second = "rbxassetid://1842896883" -- Second Animation
Third = "rbxassetid://1842925302" -- Third animation
Attack = 1 -- In wich attack it starts
-- Here I will do Camera effects

script.Parent.Selected:connect(function(m)
	print("Selected")
	m.Button1Down:connect(function()
		print("Clicked") -- To check we clicked and it works
		 local hum = game.Players.LocalPlayer.Character.Humanoid
		if Attack == 1 then
			script.Parent.Animation.AnimationId = First
			local anim = hum:LoadAnimation(script.Parent.Animation)
			local current = anim
			current:Play()
			print("Anim 1 played")
			Attack =  2
		elseif Attack == 2 then
			script.Parent.Animation.AnimationId = Second
			local anim = hum:LoadAnimation(script.Parent.Animation)
			anim:Play()
			print("Anim 2 played")
			Attack = 3
		elseif Attack == 3 then
			script.Parent.Animation.AnimationId = Third
			local anim = hum:LoadAnimation(script.Parent.Animation)
			anim:Play()
			print("Anim 3 played")
			Attack = 1
		end
	end)
end)

Thanks for the help!