Ok, so Im doing like when you click in a tool it changes of attack so there's a first attack, a second attack and a third attack and I want the camera to move around the character when it loads
anime = script.Parent.name.Value
First = "rbxassetid://1842867183" -- First animation
Second = "rbxassetid://1842896883" -- Second Animation
Third = "rbxassetid://1842925302" -- Third animation
Attack = 1 -- In wich attack it starts
-- Here I will do Camera effects
script.Parent.Selected:connect(function(m)
print("Selected")
m.Button1Down:connect(function()
print("Clicked") -- To check we clicked and it works
local hum = game.Players.LocalPlayer.Character.Humanoid
if Attack == 1 then
script.Parent.Animation.AnimationId = First
local anim = hum:LoadAnimation(script.Parent.Animation)
local current = anim
current:Play()
print("Anim 1 played")
Attack = 2
elseif Attack == 2 then
script.Parent.Animation.AnimationId = Second
local anim = hum:LoadAnimation(script.Parent.Animation)
anim:Play()
print("Anim 2 played")
Attack = 3
elseif Attack == 3 then
script.Parent.Animation.AnimationId = Third
local anim = hum:LoadAnimation(script.Parent.Animation)
anim:Play()
print("Anim 3 played")
Attack = 1
end
end)
end)
Thanks for the help!
