So This is my Client:
local SendChat = game:GetService("ReplicatedStorage"):WaitForChild("SendChat")
script.Parent.FocusLost:Connect(function()
SendChat:FireServer(script.Parent.Text)
end)
This is my Server:
local SendChat = game:GetService("ReplicatedStorage"):WaitForChild("SendChat")
local cs = game:GetService("Chat")
SendChat.OnServerEvent:Connect(function(plr, message)
local filtered = cs:FilterStringForBroadcast(message, plr)
cs:Chat(plr.Character, filtered, Enum.ChatColor.White)
end)
I am getting no errors though while testing using the f word because I know that is 100% filtered it did not filter, also using it with 2 players in a server did not work and it still went unfiltered please help.
