Like when making a cutscene, if you press "W" on the keyboard to make the character walks then it will just walk along the camera's angle, causing the player to change direction rapidly and that's not what I wanted.
How to prevent this from happening, is there any CameraType that suits this?

1 comment
i know there is a setting called "follow" in the controls, it makes the camera follow the direction where your walking, you should research about it and if you can force stop it.