I've browsed through the Roblox wiki and I couldn't find anything that could help me. Is there any way I can get the current time and date from a server using HTTPService? Or maybe using the OS?
COMMUNITY QUESTION
How can I get the current time and date in real life?
2 answers
You can put something in serverscriptservice called time and put this inside of it.
local TimeServer = "http://www.timeapi.org/utc/now?%25Q"
local CurrentTime = tonumber(Game:GetService("HttpService"):GetAsync(TimeServer, true))
local ServerTime = tick()
return function() return (CurrentTime / 1000) - ServerTime + tick() end
Then you could use it in a script like this.
local getTime = require(Game.ServerScriptService.Time)
print(getTime())
wait(1)
print(getTime())
This uses the utc time zone, because roblox servers are run in different zones I used time api. If you are just trying to get how long it has been that will be fine but you can't get a player's current timezone.
The os.date function is useful for this. It can return a date table for either UTC time or local time.
Example usage:
local date_table = os.date("!*t") -- this is for UTC time, "*t" would be for local time
print(date_table.month) --> 5
print(date_table.day) --> 26
More information, including what fields a date table has, can be found at: http://wiki.roblox.com/index.php?title=Global_namespace/Basic_functions#os.date https://www.lua.org/pil/22.1.html
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2 comments
but you can get the player's location irl
isn't that depricated now?