I'm trying to make a crate system, I did all the things but it doesn't give the player the tool.

This is the script:

local SS = game:GetService("ServerStorage")
local Items = {SS.Sword1, SS.Sword2}
 
script.Parent.MouseButton1Click:connect(function()
	local item = Items[math.random(1, #Items)]
	
	item:Clone().Parent = game.Players.LocalPlayer.Backpack
end)

Thanks. MajinBluee

2 comments

0

It works for me. Are you sure you placed the local script in the right place and checked in the correct location for the sword?

0

Yes