So, when I'm animating with the dummy, I get a P E R F E C T animation going. But then when I try make the player do it, its slightly off...

I'm animating with extra models in the player (animating weapons) and I have to script to put it into player along with the Motor6D.

The animation I get from the player, is still different. For example, the arms are too close into the body and other extra movement like so.

Can anyone explain why?

5 comments

0

Is it possible that your player body proportions are different than the proportions of your animating rig?

0

So, the scaling of my character?

0

I've changed around my character scaling to try different sizes but all of them still play the same thing.

1

did you set your animation priority to action?

0

Yes