game.Players.PlayerAdded:connect(function(plr) local stats = Instance.new('Folder',plr) stats.Name = "StoredStats" local XP = Instance.new("IntConstrainedValue",stats) XP.Parent = stats XP.Name = "EXPMultiplier" XP.MinValue = 1 XP.MaxValue = 3 XP.Value = 1 local Gold = Instance.new("IntConstrainedValue",stats) Gold.Parent = stats Gold.Name = "GoldMultiplier" Gold.MinValue = 1 Gold.MaxValue = 3 Gold.Value = 1 if game:GetService("GamePassService"):PlayerHasPass(plr,4549604) then Gold.Value = 2 end if game:GetService("GamePassService"):PlayerHasPass(plr,4549592) then XP.Value = 2 end end)
the script looks fine to me, but does not work. It does not increase the player's values for some reason. Also the output tells me that those ids are not game pass ids, suggesting me to use player owns asset...