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COMMUNITY QUESTION

Make a script run through itself again after 30 seconds on an else statement?

I want to make the script run again 30 seconds after the original else statement. Is there any way to make the script repeat only on an else statement? Thanks.

wait(10)
dft = {} 
local plrs = #game:GetService('Players'):GetChildren()
Debounce = true
local seek = game.Lighting.AzureSword:Clone()

function GetPlayers()
    local c = game.Players:GetChildren() 
    for i = 1, #c do 
        table.insert(dft, c[i].Name) 
    end 
end

if plrs >= 1 then
function Randomize()
    GetPlayers()
    local d = math.random(1, #dft) 
    local s = d 
    local m = Instance.new("Message", game.Workspace) 
    m.Text = "The seeker is ... "..dft[s].."!" 
    wait(1) 
    m:Remove()
    local rndm = game.Players:FindFirstChild(dft[s])
  
if Debounce then
  for index, plr in pairs(game.Players:GetPlayers()) do
          local char = plr.Character or plr.CharacterAdded:wait() -- Get the character of the player

            local HRP = char:WaitForChild('HumanoidRootPart') -- Wait For the HumanoidRootPart
            HRP.CFrame = CFrame.new(170,1,131) -- CHange the XYZ with the position or use script.Parent.CFrame for example
        
    
end


  if (rndm ~= nil) then 
        local Player = rndm.Character
        Player:MoveTo(Vector3.new(238, 0.05, -1427))

			



    
if (rndm ~= nil) then 
	wait(10) 
	  local Player = rndm.Character
        Player:MoveTo(Vector3.new(170,1,131))
seek.Parent = rndm.Backpack
			seek.Character.HumanoidRootPart.CFrame = rndm
end

    
      

end

    
    end
end

while wait(10) do    
    print("Done waiting.")
        print("Randomizing.")
        Randomize()
break
    end


else
    local h = Instance.new("Message")
h.Parent = workspace 
h.Text = "Not enough players."
wait(10)
h:Remove()
end
    plrs = #game:GetService('Players'):GetChildren()

wait(180)
if plrs >= 1 then
	p = game.Players:GetChildren()
for i = 1,#p do
p[i].Character.Head:remove()
 local h = Instance.new("Message")
h.Parent = workspace 
h.Text = "The hiders win."
wait(10)
h:Remove()

end
end

1 answer

You could encapsulate the code you need into a ModuleScript and require() it every time you need to repeat the code.

1 comment

0

That wouldn't work unless you cloned the ModuleScript each time

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