In my game, I have a colorizer with a ton of colors that set everything in your "Base" to that color. I want to use it on some things that require Color3. After some research, I came up with this:
game.Workspace.NeonColor3.Value = BrickColor.new(game.Workspace.NeonColor.Value).Color
Obviously, it didn't work. I need help!
BTW NeonColor is a BrickColor value in the workspace and NeonColor3 is a Color3 value, also in the workspace

2 comments
Thanks. That fixed one of the problems. But it still isn't working. The Output is
bad argument #1 to 'new' (Color3 expected, got BrickColor)Oh, hmm, maybe (game.Workspace.NeonColor.Value) should be changed back? Idk.