first thing here is a picture of the explorer (do not pay attention at the script in head called script the important one wich contain my script is the one called Arm1)
(http://i.gyazo.com/7c7274ac2785ca90480d7f3466c9d62e.png)
basicly want I want to do is be able toput the script called Arm1 in the button gui called Button1 and I will need to know where I have to place the arm model to do this and that after that this works I could like delete the part called head because the button gui would do the job of the head model
heres the script inside of the Arm1 script
function onTouched(hit)
if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then
local g = script.Parent.Parent.Arm1:clone()
g.Parent = hit.Parent
local C = g:GetChildren()
for i=1, #C do
if C[i].className == "Part" then
local W = Instance.new("Weld")
W.Part0 = g.Middle
W.Part1 = C[i]
local CJ = CFrame.new(g.Middle.Position)
local C0 = g.Middle.CFrame:inverse()*CJ
local C1 = C[i].CFrame:inverse()*CJ
W.C0 = C0
W.C1 = C1
W.Parent = g.Middle
end
local Y = Instance.new("Weld")
Y.Part0 = hit.Parent["Left Arm"]
Y.Part1 = g.Middle
Y.C0 = CFrame.new(0, 0, 0)
Y.Parent = Y.Part0
end
local h = g:GetChildren()
for i = 1, # h do
if h[i].className == "Part" then
h[i].Anchored = false
h[i].CanCollide = false
end
end
end
end
script.Parent.Touched:connect(onTouched)
if you need more information message me here: https://www.roblox.com/messages/compose?recipientId=73528128
