I have some ideas, but I doubt they'll work. Any ideas?
✓ ANSWER ACCEPTED
How to make players teleport to their death point/previous location?
1 answer
✓ Accepted answer
Save their last position on Humanoid.Died, wait for their character to load using CharacterAdded:Wait() and then teleport them back to where they were.
game:GetService("Players").PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
local hum = char:WaitForChild"Humanoid"
hum.Died:Connect(function()
local pos = char.HumanoidRootPart.Position
plr.CharacterAdded:Wait():WaitForChild("HumanoidRootPart").CFrame = CFrame.new(pos)
end)
end)
end)
1 comment
0
Omg thank you!
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1 comment
At least post the ideas man