Hi people! :D
I want to move a model from it's original position to the goal I set, but take time to get there. Let's say I want it to take 5 seconds (any time is fine) to get there. I would use tweening, but I'm moving a model if you noticed that I used a function from a Model. I would use tweening, but it doesn't work with models and I just want to stick with using SetPrimaryPartCFrame function. If you don't know what that is, SetPrimaryPartCFrame is a simple function that uses CFrame to move a model. (I know I could also use the :MoveTo function, but that's for moving the primary part and only the primary part) So my question is how could I possibly add a time that it takes for a model to get from the starting position to the end?
Here's the code I wrote: (i didn't put it anywhere because it's just one line :P)
script.Parent.Parent:SetPrimaryPartCFrame(CFrame.new(68.92, 2, -19.63)) --Where would I put the time?? Or how?

2 comments
Consider looking into CFrame:lerp()
keep cframing closer until you reach the goal. aka use lerp.