Scripting HelpersARCHIVE
A little piece of Roblox history. Preserved for everyone, one question at a time.Read about the archive →
✓ ANSWER ACCEPTED

How do I make unanchored parts stay together when they are spawned?

When I move a model from rep storage into workspace, it falls apart.

All the parts are attached with inlets and studs, and don't fall apart if I start the game with the model in workspace. Is there anyway to keep the parts together without clicking on every part and creating a weld?

1 comment

0

You can use :MakeJoints() on the model, that is if the surfaces of the parts are correct.

1 answer

✓ Accepted answer

If the parts are all touching each other on the correct surfaces, you can simply use :MakeJoints() on the model. But if they're not aligned, you could use a basic weld script with the model. Or make your own, if you need to.

This discussion is preserved as it was. New answers, comments, and votes are closed.