I want to use an animation in my sword script. It is unfinished, but I have this much so far:
coolTime = 1 -- time before player may attack again
readytoattack = false -- ignore this variable
tool = script.Parent.Parent
tool.Equipped:connect(function(Mouse)
readytoattack = true
Mouse.Button1Down:connect(function()
damage = math.random(10,15)
if readytoattack == true then
readytoattack = false
print("text")
wait(coolTime)
readytoattack = true
end
end)
end)
tool.Unequipped:connect(function()
readytoattack = false
end)
