So far I have gotten my script to play audio at the push of a button. But I want it so when i press the button again it stops.
local clickdetector = workspace.Lockdown.ClickDetector
clickdetector.MouseClick:Connect(function()
workspace.Lockdown.Sound:Play()
end)
if workspace.Lockdown.Sound.Playing then
workspace.Lockdown.Sound:Pause()
end
With kingdom5's answer i have this which still does not work
local clickdetector = workspace.Lockdown.ClickDetector
clickdetector.MouseClick:Connect(function()
workspace.Lockdown.Sound:Play()
if workspace.Lockdown.Sound.IsPlaying then
workspace.Lockdown.Sound:Stop()
end
end)
Thank you for helping. The script now looks like this:
local clickdetector = workspace.Music0.Music0Brick.ClickDetector
clickdetector.MouseClick:Connect(function()
if workspace.Sound.Music0.IsPlaying == false then
workspace.Sound.Music0:Play()
workspace.Music0.LightA.BrickColor=BrickColor.Red()
workspace.Music0.LightB.BrickColor=BrickColor.Red()
repeat
script.Parent.BrickColor=BrickColor.new("Br. yellowish green")
wait(0.5)
script.Parent.BrickColor=BrickColor.new("Eggplant")
wait(0.5)
script.Parent.BrickColor=BrickColor.new("Br. yellowish green")
until workspace.Sound.Music0.IsPlaying == false
else
workspace.Sound.Music0:Stop()
workspace.Music0.LightA.BrickColor=BrickColor.Gray()
workspace.Music0.LightB.BrickColor=BrickColor.Gray()
script.Parent.BrickColor=BrickColor.new("Br. yellowish green")
end
end)

3 comments
You just need to put the if statment inside the function if Sound.Playing then -- play esle -- pause end
also, how would i make the sound play through the whole map?
Kingdom5 did not work.